![]() Doing the Thieves' Hideout quest early is good because it gives you early XP and gold and a good item, plus if you die there at least it happened really early and you can try again with a new character Most classes can do Thieves' Hideout right off the bat with the right strategy (stay on the stairs until everyone's dead, let the monsters come to you that way you avoid stepping into random traps, which the quest has plenty of, and are at less risk of getting attacked from multiple sides) and right supplies (the potions and mushrooms noted above), although classes lacking in early offense (most mages and some hybrids, especially those with low starting HP) will struggle and should get some XP from the starter dungeon (the purple '>' you started the game on) first. (Note that the inn, just south of the starting town's eastern gate, also offers you quests!) A yellow '>' will appear on the map to indicate the entrance to this first quest. If you still have money left over, spend it either on more Cure Serious Wounds/scrolls or on mushrooms of Cure Confusion and Fast Recovery in the mushroom shop (the green 0).Īfter that, go to the starting town's castle (the big building in the north) and request your first quest, which will be Thieves' Hideout. Then, go to the General Store (the brown 1) and buy a brass lantern, unless you picked Ninja or Ninja-Lawyer as your class. After that, go to the Alchemy Shop (the blue 5 in the starting town) and buy some scrolls of Phase Door or Teleportation or both, unless you picked Berserker as your class. First thing you should do is go to the Temple (the shop indicated by a green 4 in the starting town) and buy a couple potions of Cure Serious Wounds. The in-game FAQ, Common Mistakes to Avoid file and other in-game help files give you pointers for the early game. ![]() I assume you've got the game running and a character going? ![]()
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